Castlevania: Symphony of the Night

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 Richter Techs (moved)

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paulo1179
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PostSubject: Richter Techs (moved)   Mon 04 May 2009, 21:30

Outras línguas no meio do fórum descaracterizam o mesmo. Tudo que for em inglês ou espanhol deverá ser postado aqui. Aí, nós membros faremos o possível para responder.

Todas as línguas são válidas nessa área, inclusive português!

Others: Castlevania players: BE WELCOME!!

You can post here using your native language.

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Last edited by paulo1179 on Tue 05 May 2009, 16:42; edited 2 times in total
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Maurício
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PostSubject: Re: Richter Techs (moved)   Mon 04 May 2009, 21:37

Grande Paulo!

Mais uma melhora no fórum.
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paulo1179
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PostSubject: Re: Richter Techs (moved)   Mon 04 May 2009, 21:40

Um montede postagem em ingles. O fórum é nacional. A parte internacioanl será esse tópico. Vou mover todos as postagens em inglês e colocá-las aqui. Razz

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Maurício
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PostSubject: Re: Richter Techs (moved)   Mon 04 May 2009, 21:50

Apoiado e aprovado!

Afinal não se pode descartas as opiniões de cara
feras como alguns estrengeiros aqui!

Paulo, o Arukado ta no fórum mew??
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PostSubject: Re: Richter Techs (moved)   Mon 04 May 2009, 21:56

Pale-Dim wrote:
I am not able to get this to work. I must be doing something wrong. Can someone please translate the directions. thanks!

I have activated the infinity glitch with alucard. When i go back to the ferryman he does not re-open the wall. he just goes right through it. how did you get him to remove the wall again? also what version are you playing on?

paulo1179 wrote:
Pale-Dim wrote:
I am not able to get this to work. I must be doing something wrong. Can someone please translate the directions. thanks!

I have activated the infinity glitch with alucard. When i go back to the ferryman he does not re-open the wall. he just goes right through it. how did you get him to remove the wall again? also what version are you playing on?

1st - Do the reset glitch;
2nd - then go to the lake and make him open the barrier on Alucard's game (I think you aren't doing this step)
3rd - Soft reset: [select] + [start];
4th - load a Richter's game;
5th - check that area (there is no "wall");
I don't tested yet.

Everyone is playing US version.

Pale-Dim wrote:
I am doing that part. but the ferryman does not re-open the gate. he just goes right through it. There must be an extra step not documented. I have a savestate in right before i jump on the ferryman boat with alucard in reset mode and he does not remove the wall for me.

kuraudo wrote:
Ferryman doesn't apears, the door is open without him

Pale-Dim wrote:
when i do the infinity glitch and go to where the ferryman is with alucard he IS there and the door is blocked. and when he takes me to the door he does not open it.

do i have to NOT go to the ferryman room with alucard? or is there a different way you are doing the infinity glitch and maybe triggering a different trick?

I tried to just do infinity glitch in the cavern and then reset and load richter game but the wall was still there.

do you have a video of how you activate the infinity glitch. maybe you are doing it different then me and getting another effect

kuraudo wrote:
Pale-Dim
I use that method to activate the infinite glitch,

http://www.youtube.com/watch?v=2dmxreEueX0

it worked with me, i get that rooms, by now only in the Jap version.

after i active the infinit glitch, i reset the game (L1, L2, R1, R2, start, select) and load a richter save... ferryman is not in the right side of underground caverns but the door is open.

Pale-Dim wrote:
I am doing exactly what you are saying.. on both usa and japan version 1. what version are you using exactly J1,psonebooks,E3?? I am still not able to get it to work

kuraudo wrote:
I'm using my jap version but i don't know if it is J1 or psone books
i'm not using E3 when im playing with richter

Pale-Dim wrote:
when i tried on PSone books the emulator crashes at the reset.

you can tell your version of japan game.

J1- you can escape out of shafts room out the right side wall
j2- cannot exit shafts room
j4- Cannot exit outer wall using elevator

I am not sure why i cannot get it to work. i am wondering if there is a requirement or limit to something. my alucard game is over 300% on japan version and over 400% on usa version. both my richters are about 190-195%. I will try and make a movie of what i am doing and see if you can let me know whats being done wrong. Here is the exact process

1- start from small room in cave. run left kill 2 shades, run through the water. jump into the final wall, attack the wall after i revert from wolf. shield dash to the right. jump on boat, slash the air when jumping on boat. shield dash to the frozen shade. jump above her, change to wolf and get hit by shade. game slows down - infinity glitch activated

2- soft reset

3- load richter save file. at save point in caves near scylla

4- go down to where the wall is... wall is there

paulo1179 wrote:
Pale-Dim, lets post what we know about the Jap versions.


Original:
Ja


*Can skip Shaft's room
*Richter's Flame Whip = Holy/Hit
*Pixie does not sings
*Elevator Glitch (Outer Wall)


Jb

*Can't skip Shaft's room
*Richter's Flame Whip = Holy/Hit
*Pixie does not sings
*Elevator Glitch (Outer Wall)


PSX The Best

*Can't skip Shaft's room
*Richter's Flame Whip = Fire/Hit
*Pixie Sings
*Elevator Glitch (Outer Wall)


Books

*Can't skip Shaft's room
*Richter's Flame Whip = Fire/Hit
*Pixie Sings
*Elevator Glitch was fixed (Outer Wall)

Kuraudo:

Teste o glitch do elevador em Outer Wall (aquele com uma thrust sword, tipo a claymore ou o Dash com Richter). Se ele funcionar, já elimina a versão Books. Depois, teste a Pixie. Se ela não cantar, elimina a versão The Best. Finalmente, não terá jeito, terá que testar o glitch para sair da sala do Shaft se vc quiser diferenciar entre JA e JB.

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PostSubject: Re: Richter Techs (moved)   Mon 04 May 2009, 22:04

Pale-Dim wrote:
please watch video and tell me what i am doing wrong. i activate infinity. reset. load richter. wall still there. i try 2 usa 3 japan 1 e3 1pal 1 psp 2psn versions. none work

EDIT: Sorry i fergot my video Smile

http://www.youtube.com/watch?v=h0Q2d2oKxf8

Pale-Dim wrote:
does your method work all the time of do you need to try it many times? 20-30??

kuraudo wrote:
i've tried only one time, with me it works in the 1st time

Maurício wrote:
Really should work the first time.

Pale-Dim wrote:
what % game alucard are you using? my 425% file is what im using. i wonder if that is causing some issues. you are on usa or japan version?

Maurício wrote:
My version is USA.

With Alucard i have 454%.

http://www.uploadimagens.com/upload/afef6747dfb98301e479176b2587b9dd.jpg

But I use Sink Tech,
I like this technique,
but i now: you do not
adopt this technique.

Pale-Dim wrote:
I got the richter special mode to work on Japan version 4 from infinity glitch. but not usa. so its working somewhat. but still that wall in the right lake is not openining.

kuraudo wrote:
my alucard game have 406,6% but i think it don't have influence, i m aways using the Jap version, I will test it in USA version, if i get it i'll make a video... i need some time cause sometimes i miss the infinite glitch but i will try.

i dont understand, in usa version i neither had completed the infinite glitch and RSM get active.

Pale-Dim wrote:
yeah the infinity glitch does not always activate. it also can be done different ways and there seems to be no 100% way to do it everytime. I have managed to get the infinity and the hearts to flicker and then reset and get RSM on japan version 4. but then i do the exact same thing and it does not activate so there must be some randomness to it.

since there are 2 ways to activate infinity one with flashing heart and one without. if you could get a video of your method then that would be great because that way we can see what you are doing different then us and we can try to get a more clear method.

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PostSubject: Re: Richter Techs (moved)   Tue 05 May 2009, 15:37

The gate have to be opened already when you activate the infinity glitch as Alucard.
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